Over at Metacritic, GTA4 on either platform has been averaging 99 or 100 for reviewer scores. The lowest score I’ve seen is 97, and that should be plural, since I think I saw maybe three 97’s. I think all of reviews are in. Particularly, those from the toughest review sources that are loathe to divvy out anything over 95/100, for fear of losing credibility.
The nutshell impression this lends me, is that “GTA4 is the best game ever, to date, and everyone agrees.” I am definitely not going to argue against that. Especially since I agree too.
While I am not doing this to be some kind of REBEL or anything like that, I would say as of this point, with perhaps a 10 to 15 hour save file, still blocked in on the first island you get and having spent a lot of time side-questing and hunting for those fucking pigeons, I give the game myself, a 95/100. When I finish the game, I may have a revision for that number, but I doubt it, since the things that bug me are going to be there for the rest of the game.
So to get to the meat of the matter, I will explain what the hell at all I think is ‘wrong’ with the game. I’m being parenthetical here because a couple of these details are really and merely opinion-based things.
Of all the possible things that I could knock it for, that would have people that know me come back at me with, ‘how the fuck on Earth could this be a problem for you, you hypocrite,’ is how vulgarity is handled in the game. Allow me to explain and dispel some astonishment. I don’t have a problem with vulgarity in general. Like, almost running someone over and hearing them scream ’shit!’ Hell, I never thought I’d hear ’shitcock’ used in a game, but a biker I nearly ran over screamed it out behind me, last night. That kind of thing was expected though, for random pedestrians to cuss me out from bad driving..
But, and GTA SA shares the same indictment, my problem is that it is utilized effortlessly and constantly on the radio. I expected the fake adverts- both billboard textures and in-game radio ads as has been tradition since GTA3- to be chocked with euphemism and tastelessness. GTA3 and VC however maintained a very thin line that I think improved the immersive nature of the game, by keeping the public band radio stations FCC compliant. GTA SA abandoned that, and while I still found it by and large funny, I thought it just reduced the legitimacy of the world, and left you feeling it was just a game. GTA4 did it again, and while I know that they’re really just shooting for a charicature of the world with some harshly-delivered social commentary delivered between the lines of the gutter-comedy, the experience just felt a little diminished by it for me.
The enormously mitigating factor here though is that all the radio stations still are shining beacons of production value. The guest DJs will make you say, ‘oh awesome that’s HIM! or HER!’ and a lot of the returning talent from previous iterations of the game will fill you with the joy of well executed continuity.
The next nit, you can’t re-map controls. You only get one of two choices, and mostly these choices just influence where your shooting, aiming and acceleration / reverse gear buttons are at. This is not something I consider a very legitimate knock, because the controls are very intuitive in their default state as it stands. But, the handbrake button is on one of the bumpers, and long hours of Burnout: Paradise have cemented my reflexes to hit the ‘X’ button. The X button in this game, is for turning the fucking headlights on or off, or switching between high and low beams. So it is a very common occurence for me to smash into a wall or another car with my lights coming on a split second before getting disintegrated by impact.
Jumping, running and climbing, and trying to take a motorcycle up every set of fucking stairs in the game you come across, will expose you in short time, to the occasional clipping glitches. I’ve lost four motorcycles to having them clip through world geometry ever so slightly, to become permanently bottomed out and unusable. And, cars on occasion without anything approaching Newtonian accuracy can fly up into the heavens from bouncing off small shit on the ground, like a stray cinderblock. A drop light on the ground that was apparently a permanent part of the world geometry, stopped an SUV I was driving, cold. Later on, I hit some concrete Jersey barriers while running from a wanted level, and as opposed to just smashing into them and stopping cold, I flew up in the air about fifteen feet, then landed on the other side of the barrier… in the god damn water. I swam free of the car only to get machine-gunned by the police helicopter. That’s how it goes sometimes, but it only serves to get you worked up when these glitches manage to fuck you over.
These are all little things, and they are far from game-breaking. But, they happen frequently enough for me to notice and comment about, especially in that last example where it screwed me pretty sore. The ‘perfect’ version of this game, wouldn’t have any of these aberrations.
The nittiest nit of them all that I wouldn’t actually let affect any kind of ’score’, since it’s a play design decision, is that if you get on the airport tarmac at all, if you cross over into the tarmac however discreetly, you will instantly get a 4-badge wanted level and will be hounded relentlessly until you are killed. I’m bummed by this. I jumped off the light rail tracks onto the rooftops of the airport, no way anyone saw me, but I instantly got the horrible wanted level, and paid for that one fucking pigeon I wanted to shoot, with my life. But again, it’s just part of the game that works as intended, so I can live with it.
With all that laid out, I want to talk about the nits and changes I really really like.
The main character is fucking great. Not afraid to get his hands dirty, but constantly laments that immigrating to America gets them just as dirty as they were, wherever he came from. If anything, it’s the same ‘victim of circumstance’ motivation as with GTA SA, just more of a home-leaving than a home-coming, and Caucasian-fied. Even with what looks like plot-recycling laziness, I am not bothered a bit.
Nico has great off-main-story conversations with his friends and his cousin. He’s a real interesting character, with a past that I am very curious to find out about as he reveals it in conversations. Plus, I don’t know what it is about it, but I get a kick out of that Slavic accent they have going on.
Taxis have been really improved. Now, you can hail one, and pick a destination at any time! This was celebratory for me to discover last night, because I was about five minutes late for bed, and the whole fucking distance away from a savepoint. It would’ve perhaps taken me 10 minutes to drive back, myself. But, I hailed a cab, picked the safehouse destination, and was saved and heading to sleep in three minutes.
Ragdoll implementation is hilarious. No need to get into detail. It creates constant accidental comedy in any and all games it is in. I only wish GTA had it sooner.
You can watch in-game TV, you have an in-game cellphone that has it’s own ‘options’ settings, and the game even has its own ‘internet’ of sorts. There are a lot of small details that give the game fantastic depth.
‘Secret packages’ aren’t your standard collect items any more. There are now 200 pigeons hidden all over the city that you shoot. And they pop in a gratifying poof of feathers and red mist. I thoroughly expected there to be one, if not many tedious collection sidequests, but I am glad to see that the same old mechanic is getting a little fresh new innovation. The one thing about it that is a little annoying though, is that pigeons that you can reach, can’t be destroyed by melee weapons. This is only a problem for two reasons. The minor one, is that that means you always need some sort of gun and plenty of ammo when you’re dedicating yourself to the hunt. Two, is that if a cop is around and hears you shoot a gun, that’s instantly one badge of wanted level, and you have to evade them.
Getting arrested still loses you your inventory, but if you die, you will show up at the hospital with all your guns and bullets! Hooray! It costs you some money to go down that way, however, it always did in the past. Just call me Charlton, because they are never taking my ass alive.
That’s the nutshell of the good and bad I’ve got for now.